Case study / 05

Toadally In Love

A playful puzzle game about clearing a path, pulling objects, and bringing two unlikely characters together.

RoleArt Direction Lead · UX LeadDuration4 daysToolsGodot · Game jam build
Play Toadally In Love
Overview

I led art direction and UX for Toadally In Love, a grid-based puzzle game built with a programmer during the Girly Game Jam.

Toadally In Love title screen
Toadally In Love — title screen
The brief

Build a complete, learnable interaction in four days—then make the playful idea feel immediately legible.

Players click or drag across a grid to extend the toad’s tongue, clear a route, and pull objects toward the goal. I shaped the visual direction, information hierarchy, interaction cues, and game feel around that core mechanic.

UX direction
01

Make the grid readable

Used color, tile states, and simple character silhouettes to help players understand where they could move and what might block a path.

02

Make the interaction visible

Designed the tongue path as direct visual feedback, connecting the player’s drag gesture to the puzzle outcome.

03

Keep play light and expressive

Built a distinct floral visual world that supports the romantic, humorous premise without getting in the way of the puzzle.

Interaction design

A puzzle loop players can read, then play.

The interface uses simple tiles, character placement, and the tongue path to make each move understandable. The remaining gameplay screens show how those interaction cues stay clear as the puzzle changes.

Toadally In Love early level gameplayToadally In Love gameplay puzzle screen
Recognition & reach

A fast build with a real audience response.

Toadally In Love ranked third overall among 73 game-jam entries, including second place for gameplay and audio. Its itch.io analytics later recorded 980 views, 436 browser plays, 25 collections, five ratings, and four comments.

Girly Game Jam results listing Toadally In Love in third place
3rd place among 73 game-jam entries
Toadally In Love ranking details for gameplay and audio
2nd place for gameplay and audio
Toadally In Love itch.io analytics dashboard
Public itch.io analytics snapshot
Toadally In Love itch.io referrer analytics
Discovery from game-jam and itch.io links
Outcome

A complete, public HTML5 puzzle game that combined clear interaction design with a memorable visual world under a four-day deadline.