HAYLIE
WONG

Product designer creating clear, practical digital products for complex workflows and real-world decisions.

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Profile

Digital product designer with four years of UX/UI and product experience across mobile, responsive web, workflow tools, and game UX. I turn detailed information and operational work into clear, practical digital experiences, collaborating closely with stakeholders and developers to move from ambiguity to useful, buildable products.

Professional Experience

Co-founder Oupelaye Studio · Quebec, Canada

Co-founded a game studio and lead art direction and game UX from concept through playtesting, partnering with development to iterate gameplay.

Independent Game Designer & Art Director Independent projects · Remote

Design and playtest small game projects, shaping interaction flows, visual systems, onboarding, and moment-to-moment feedback alongside development collaborators.

Senior Copywriter The Immigration People · Singapore

Write clear, audience-aware immigration content while handling sensitive client information with discretion and accuracy.

Executive Assistant ed&c · Singapore

Coordinated executive priorities, schedules, and communications while keeping sensitive operational work organized and stakeholders aligned.

Digital Product Designer abillion · Singapore

Owned end-to-end UX for a launched profile revamp, delivering systems, flows, prototypes, specifications, and remote usability testing.

UX/UI Designer Decision Science · Singapore

Designed responsive website experiences, translating brand and information-architecture needs into UI, prototypes, and build-ready specifications.

Selected Projects
01

Inventory Management System

Independent · Product design · Operations

Independently identified, designed, built, and iterated an inventory website in five days, turning CSV and Notion data into clear categories, filters, and location-aware views for tracking stock and sales.
02

abillion Profile Revamp

UX/UI · Research

Sole UX designer for a launched profile revamp, defining systems, flows, prototypes, and specifications; validated before launch in UXArmy with four participants across eight tasks.
03

Sompo Asia Website Revamp

Responsive UI · Information architecture

Designed a full regional website across desktop and mobile, translating a refreshed brand and clearer information architecture into flows, states, and production-ready specifications. View the live website ↗
04

Mad John

Game UX · Art direction

Co-created an in-progress card-and-puzzle game; led game UX and art direction, using six mixed-experience playtests to introduce a hands-on tutorial and refine scoring.
05

Toadally In Love

Game jam · Art direction · UX

Led art direction and UX for a four-day puzzle-game build, creating a readable interaction system and visual world that ranked third overall among 73 entries. Play on itch.io ↗
Education

Design Management
Post-graduate certificate
George Brown College
Toronto, Canada · 2022–2023
Dean’s List: Fall 2022, Winter 2023

Professional Communications
Bachelor of Communication
RMIT University
Singapore & Australia · 2016–2017

Contact
hayliewsw@gmail.com LinkedIn
Toronto, ON · Open to product design opportunities